Anomaly President Planificador salas Campaign Bus
Tablas prioridad y checklists Dance, Gift, Marketing, forge y kitchen.
Campaign Bus es cuartel general móvil Anomaly President: añades salas entre eventos campaña día y prep combate noche, staffing cada módulo Fluffies que se irán si moral colapsa. Phew Phew Games destacó Dance Room, Gift Room y Marketing Room antes EA — minijuegos votantes, present throwing y unlocks mapa revenue extra. Forge y kitchen aparecen preview coverage equipment morale backbone. Planner ranks salas build type stop guessing Marketing beats Gift day three.
Usa junto Checklist build, Guía Fluffies y ruta elegida Hub de builds.
Reglas planner
- Una sala major per day early — Bus construction compite voter events; spreading too thin delays forge output.
- Staff before expand — Empty rooms generate no value; assign Fluffies immediately.
- Kitchen invisible S-tier — Morale gates combat assists ranked Tier List Fluffies.
- Marketing gates map power — Late zones may hide anomaly materials until portals unlock.
- Work-in-progress rooms — Additional modules dev posts may ship mid-EA; mark watch slots bus layout.
Orden universal early-run (días 1–5)
| Paso | Sala | Objetivo |
|---|---|---|
| 1 | Kitchen | Prevent Fluffy departures before first boss |
| 2 | Forge / workshop | Weapon tier opening gang zones |
| 3 | Gift or Dance | Secure voter hearts first threshold |
| 4 | Second combat prep | Extra forge bay or Fluffy rest nook |
| 5 | Marketing | Unlock first map portal voter income stabilizes |
Check completed steps daily. Night losses spike, pause Marketing upgrade forge instead.
Tablas prioridad por build
Build Swordmaster — forge-first
| Prioridad | Sala | Por qué |
|---|---|---|
| 1 | Forge | Sword scaling y repair |
| 2 | Kitchen | Assist uptime parry finishers |
| 3 | Gift Room | Corazones voter fiables |
| 4 | Marketing | Portales mapa tras baseline gear |
| 5 | Dance Room | Opcional si Gift mastered |
Build Cyber Mage — revenue-first
| Prioridad | Sala | Por qué |
|---|---|---|
| 1 | Marketing | Funds anomaly upgrades y portals |
| 2 | Kitchen | Keeps assist Fluffies online |
| 3 | Forge | Staff tier range nodes |
| 4 | Gift Room | Backup voter path |
| 5 | Dance Room | Lower priority unless HEART charm stacking |
Generalista / first clear
| Prioridad | Sala | Por qué |
|---|---|---|
| 1 | Kitchen | Universal morale safety |
| 2 | Gift Room | Simplest voter minigame loop |
| 3 | Forge | Any weapon pair needs tiers |
| 4 | Marketing | Unlock content before story stalls |
| 5 | Dance Room | Alternate voter tool |
Referencia función sala
Dance Room
Unlocks dancing minigame win voter hearts. Strong rhythm timing o run HEART Guía Anomaly Powers charm bonuses. Weak present-throwing consistency prefer.
Staff: Dance-focused Fluffies plus kitchen backup.
Pairs with: Build Swordmaster after forge baseline Gift awkward.
Gift Room
Unlocks present-throwing minigame — devs call essential winning hearts. Safer first clear pick Dance many players.
Staff: Gift presenters morale support.
Pairs with: HEART acquisition after PR Minister amplified returns.
Marketing Room
Unlocks new campaign map areas generates revenue. Mandatory Build Cyber Mage any run hitting portal-gated anomaly nodes Tier List Anomaly Powers.
Staff: Marketing assistants; protect kitchen leaders.
Risk: Building Marketing before forge under-geared new zones.
Forge / workshop
Weapon upgrades, repairs, crafting support forge-specialist Fluffies preview articles.
Staff: Forge Fluffies first; do not pull campaign until night gear safe.
Pairs with: Every Guía de armas pair; especially sword hammer routes.
Kitchen
Meals morale caps. Without it, combat assists miss tags reroll runs feel random.
Staff: Kitchen leader Fluffy early recruit if available.
Never skip hardcore boss rush attempts.
Checklist expansión mid-run (día 6+)
- Marketing portal leads new zone — confirm weapon tier before entering
- Duplicate forge bay primary weapon lags enemy armor
- Add Dance xor Gift only voter buffer below two events
- Rest recreation nook Fluffy happiness trends down post-boss
- Reserve empty slot future bus modules watch patch notes
Planner recovery failure
Lose night badly:
- Skip optional minigames one day; run kitchen plus forge maintenance.
- Sell reassign Fluffies low-value campaign roles temporarily.
- Delay Marketing push until sword staff meets zone recommendation Tier List Armas.
- Re-run PR Minister only after anomaly power spike — HEART strong not free.
Watch list Early Access
Road to EA posts tease additional bus rooms beyond Dance, Gift, Marketing. Treat empty bus slots flexible until Hub Actualizaciones confirms outputs. Map ending incomplete — do not assume unreleased rooms beat Marketing revenue until tested.
Plantilla bus plan imprimible
Copy notes before each run:
Nombre run: __________ Build: [ ] Swordmaster [ ] Cyber Mage [ ] Otro
Día 1 sala: __________ Fluffy assigned: __________
Día 2 sala: __________ Fluffy assigned: __________
Día 3 sala: __________ Fluffy assigned: __________
Día objetivo Marketing: __________
Ruta jefe: [ ] PR Minister (HEART) [ ] Otro: __________
Días check moral: __________ __________ __________
Full loadout fields Checklist build.
Páginas relacionadas
- Checklist build — prep weapon anomaly
- Guía Fluffies — happiness departments
- Hub Tools — otros planners
- Hub de builds — guías loadout
Preguntas frecuentes
Respuestas rápidas a las dudas más comunes.
¿Marketing Room o Gift Room primero?
Most first clears finish kitchen, forge, Gift Room before Marketing. Cyber mage builds rush Marketing second after kitchen anomaly upgrades bottleneck.
¿Qué hace Dance Room vs Gift Room?
Dance Room unlocks rhythm voter minigame; Gift Room present throwing. Both win hearts — pick comfort. HEART anomaly boosts either loop.
¿Saltar kitchen si juego cuidadoso?
Not recommended. Fluffy morale gates combat assists; skipping kitchen silent DPS loss weapons anomalies look correct.